A downloadable asset pack

Buy Now$9.99 USD or more

A set of house building component sprites for platformer games along with house presets.

Designed to be highly modular. Components can be tweaked and combined to make more house variations.

Asset Store


INCLUDES

  • 150 house buidling components.
  • 4 tileable textures.
  • 10 house presets.


FILE DETAILS

  • 2 tileable textures at 128x128.
  • 2 tileable textures at 96x96.
  • 1 building component texture sheet at 1024x1024.
  • 1 shadow texture sheet at 512x512.
  • 2 custom shaders.
  • 2 demo scenes.

LICENCE

  • This asset pack can be used in both free and commercial projects. 
  • You can modify it to suit your own needs. 
  • Credit is not needed but appreciated.  
  • You may not redistribute it or resell it.


ABOUT USAGE ON OTHER ENGINES

  • Files contain a Unity package and extracted textures for use in other engines.
  • If you intend to use this asset in other engine, you may lose access to some features that are only available in Unity.


StatusReleased
CategoryAssets
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorCainos
GenrePlatformer, Role Playing
Tags2D, 32x32, building, environment, Fantasy, Medieval, Modular, Pixel Art

Purchase

Buy Now$9.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Pixel Art Platformer - Village House v2.4.1.zip 6.4 MB

Comments

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hey I  really need these sprite but I don't have any money since  I am a kid and I really need it for a game so in case you see this maybe could you make it free please you don't have to but if you do thanks

I always get this Error in Unity "Could not create a custom UI for the shader 'Cainos/Pixel Art Platformer - Village House/Sprite Shadow Mask - 2D Lit'. The shader has the following: 'CustomEditor = ASEMaterialInspector'" but there is no such file in you Asset pack, or?

Hello, it is just a warning not an error.

You can just simply ignore it, or find "ASE Sprite Shadow Mask - 2D Lit" in "Shader" folder and delete the follow line:

CustomEditor "ASEMaterialInspector"

I would later post an update to fix this.

Thx! 

Nice!

Really good! The question might sound strange, but I am a beginner with Unity. Is there a tutorial where I can learn how to use this toolkit?

worth every cent!!

(+2)(-3)

are you considering to make it free for a limited time in the future?

These are amazing!!!

(-1)

Nice,4 stars.

Nice!