Such a good job! I go to use them on a personal project, just to investigate some gba-like movement. Let me know if you want any kind of particular credits on the blog (I'll add your name and link to itch.io if that's enough).
This is remarkable. Thank you so much for providing game devs with this, Don't sell yourself short! This is 100% worthy of a price tag of at least $15, given how long it must have taken. The artwork is fantastic and you deserve to be paid for your wonderful work!
Hi, I am create a co-op bundle to celebrate World Environment Day, I want invited you to join, all content related with nature and environment can be join, if you are interested you have join in the follow link: https://itch.io/jam/world-environment-day-bundle-2022
I'm excited and I appreciate your interest and your participation, thank you very much and good luck!
Great job, i am new to game dev, I wanted to ask, does anyone know how to make the shadows? because they are opaque and when I change the opacity of the sprite, and there were two shadows in the same place, the opacities were added, and I don't like how it looks, how can I solve it? I use GameMaker Studio 2
Draw all shadows to a surface with an alpha of 1. Then draw that surface to the game with a lower alpha. This will allow all shadows to have the same opacity.
I'm new to game dev too, but besides the games themselves, I wanted to start using linux and open source software, and here godot turned out to be the best for me.
Hi, I really like the style of your packs! I would like to propose you a collaboration for the realization of a videogame. How can I reach you out? I haven't found an email address anywhere.
GREAT! Looks so beautiful, but it's a little bit too much of a game (already player with all the scripts and objects with all the components in unity) and destroys the fun of game developing a bit. Still really good asset. Thanks!
Hey thanks for the Awesome Work on this tileset, I used it in my game Overseer! If you'd like to check it out, you can find it on steam! I do have a demo of the game available as well, although that does need to be updated.
This is really beautiful, awesome work! Really cool that you made something like this free. Hope you make some more assets in this style, I think packs like this are definitely worth some money. It's a perfect style for the game I'm working on too, so getting my hands on more tilesets like this would be a lifesaver.
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Comments
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wow super cool asset pack, thx!
thanks for sharing, I'm going to use it to study your pixel art!
Such a good job! I go to use them on a personal project, just to investigate some gba-like movement. Let me know if you want any kind of particular credits on the blog (I'll add your name and link to itch.io if that's enough).
This is remarkable. Thank you so much for providing game devs with this, Don't sell yourself short! This is 100% worthy of a price tag of at least $15, given how long it must have taken. The artwork is fantastic and you deserve to be paid for your wonderful work!
In fact, when I get the money, I'll pay $15.
Hi, I am create a co-op bundle to celebrate World Environment Day, I want invited you to join, all content related with nature and environment can be join, if you are interested you have join in the follow link: https://itch.io/jam/world-environment-day-bundle-2022
I'm excited and I appreciate your interest and your participation, thank you very much and good luck!
Nice Asset!!
beautiful assets, can anyone show me the bitmask configuration in the godot of these assets?
Did you ever figure this out? I'm struggling with the same thing rn
I like this scene!Thanks
Amazing quality, really reminds me of Death's Door or Titan Souls.
Great job, i am new to game dev, I wanted to ask, does anyone know how to make the shadows? because they are opaque and when I change the opacity of the sprite, and there were two shadows in the same place, the opacities were added, and I don't like how it looks, how can I solve it? I use GameMaker Studio 2
Draw all shadows to a surface with an alpha of 1. Then draw that surface to the game with a lower alpha. This will allow all shadows to have the same opacity.
This is pretty good ngl.
This is really good!
I used it in my game : Magical ruins
hey, I'm new to game dev and i just want to ask if godot easier then gms2
also your game looks amazing
I don’t know, because haven't tried gms2.
I'm new to game dev too, but besides the games themselves, I wanted to start using linux and open source software, and here godot turned out to be the best for me.
thx for responding
Hope u best luck
Hello Can u help me with bit mapping tilemaps of the assets
Hello. I published source of this project. If you have any questions - write, I will try to help.
https://github.com/maxbebop/RPGGame
Wow thanks
This is actually sick
Thanks for your great job
Hey! Thanks for making this asset!
I have used you asset in one of my videos! I hope that you like it :)
Take care!
-Peter
Hi, I really like the style of your packs! I would like to propose you a collaboration for the realization of a videogame. How can I reach you out? I haven't found an email address anywhere.
Hello, you can contact me at contact@cainos.net
But recently I may not have time to do commission works.
cool! i like what you did with the statue... reminds me of Graveyard Keeper... 😜
Thank you for this wonderful artwork!
I used it in my game: https://rk-jain.itch.io/the-twilight-diaries
GREAT! Looks so beautiful, but it's a little bit too much of a game (already player with all the scripts and objects with all the components in unity) and destroys the fun of game developing a bit. Still really good asset.
Thanks!
I saw you on youtube man although I am not here from your youtube but you are doing great man keep it up you are insane.
Hey thanks for the Awesome Work on this tileset, I used it in my game Overseer! If you'd like to check it out, you can find it on steam!
I do have a demo of the game available as well, although that does need to be updated.
How did you get that glow shader effect in the demo? That is really neat.
By using post processing.
Could you be more specific in the process ? I really like the effect and I'd like to replicate it
https://docs.unity3d.com/Packages/com.unity.postprocessing@3.1/manual/index.html
A great pack with nice atmosphere :)
Hey! I really liked your content and used it in my game for a university subject, I put you in my credits.
If you want to see my game: https://jeffersonrodrigues7.itch.io/campo-de-batalha
Thanks you for making this. Used it in a youtube video
thank you
Hello beautiful art.
Do you want to work with us?
If so, write me an email - windcomany08@gmail.com
We will discuss the details
This is really beautiful, awesome work! Really cool that you made something like this free. Hope you make some more assets in this style, I think packs like this are definitely worth some money. It's a perfect style for the game I'm working on too, so getting my hands on more tilesets like this would be a lifesaver.
looks great thank you
This tileset is absolutely gorgeous.
Love the tileset!
We ended up using it in our latest submission:
https://darngeek.itch.io/mergealot
We have spend a bit of time altering some of the tiles and adding additional stairs :-)
You've been credited on your own sign post in our credits screen, hope you don't mind!
These are amazing, nice job.
You have a special place in our hearts now
This is really good! Kind of you to give it to the community 😊
Hey are you interested in contract pixel art work?
Sorry, i don't have time to do commission work
Looking great ! Thank you
This is a gorgeous looking set of tiles, great job.
Hello,
Thank you for this, it looks very nice.
Can you provide a license?
Thank you
licence info added